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Author Topic: Controlling Supercollider in 3D - workshop in Liverpool 21st June  (Read 4685 times)
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twlambert
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« on: June 16, 2008, 08:50:57 AM »

As part of the Open Source City micro festival in Liverpool
Simon Blackmore will be presenting:

"Controlling Supercollider in 3D"
Static Gallery, 23 Roscoe Lane, Liverpool
10.30am - 4.30pm, Saturday 21st June.

This workshop will look at how the sound software SuperCollider can be
controlled by a range of spatial external applications and interfaces.
The session will begin by using the Game Engine within the 3D modeling
program Blender to control sounds in SuperCollider. It will then look
at using some simple spatial sensors (light sensors and ultrasonic)
with hardware interfaces to move away from keyboards and mice.

At the centre of the workshop will be Simon's Web Stream Boat installation that navigates the internet for radio stations via a physical interface in the form of a boat.

You can find out more about Simon Blackmore at www.simonblackmore.net, and look at his Web Stream Boat here: http://www.simonblackmore.net/webstream/index.htm

Simon will also be giving tours on his boat at OSC Live from 7.30pm onwards, along with performances from:
0xA
(http://320x200.goto10.org/?id=0xa),
Ad Hoc
(http://www.adhoc.fm/)
and Disinformation
(http://en.wikipedia.org/wiki/Disinformation_(art_and_music_project)).

Have a look at the full programme at the SoundNetwork website, here:
http://www.soundnetwork.org.uk/?q=node/48
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